The party finds themselves in the Cashmere Rose. The premiere establishment for mead drinking and fornication in the free cities. Owner Major Bainard offers some words of wisdom and information in exchange for a safe sojourn for his mean. Yet is Major Bainard all he seems? Perhaps he is more.
This is where the story continues. This is where we determine have we been forsaken to the will of the dice.
The party find some answers in the Lone Tower and are sent to speak with Razahazar
Storm within a storm within a storm
The party faces the challenges of wild magic and the savage Ullrveldt plains.